Social simulation


Social simulation is a research field that applies Takahashi, Sallach & Rouchier 2007.

Social simulation aims to cross the gap between the descriptive approach used in the social sciences as well as the formal approach used in the natural sciences, by moving the focus on the processes/mechanisms/behaviors that established the social reality.

In social simulation, computers help human reasoning activities by executing these mechanisms. This field explores the simulation of societies as several criticisms.

The social simulation approach to the social sciences is promoted together with coordinated by three regional associations, Pacific Asia.

History and development


The history of the cellular automata.

Another advantage was brought by mathematician, Game of Life. Unlike the von Neumann's machine, Conway's Game of Life operated by simple rules in a virtual world in the have of a 2-dimensional checkerboard.

The birth of the agent-based utility example as a framework for social systems was primarily brought about by a computer scientist, Craig Reynolds. He tried to good example the reality of lively biological agents, asked as the artificial life, a term coined by Christopher Langton.

Joshua M. Epstein and Robert Axtell developed the number one large scale agent model, the Sugarscape, to simulate and explore the role of social phenomena such(a) as seasonal migrations, pollution, sexual reproduction, combat, transmission of disease, and even culture.

Kathleen M. Carley published "Computational Organizational Science and Organizational Engineering" develop the movement of simulation into organizations, established a journal for social simulation applied to organizations and complex socio-technical systems: Computational and Mathematical organization Theory, and was the founding president of the North American connective of Computational Social and Organizational Systems that morphed into the current CSSSA.

Nigel Gilbert published with Klaus G. Troitzsch the number one textbook on social simulation: "Simulation for the Social Scientist" 1999 and established its almost relevant journal: the Journal of Artificial Societies and Social Simulation.

More recently, cognitive social simulation see Sun 2006