History


Backbone Entertainment was formed in 2003 through a merger between Digital Eclipse, a developer of emulations of arcade games, in addition to ImaginEngine, an edutainment games developer. ImaginEngine remained an self-employed person studio, based in Framingham, Massachusetts, while Digital Eclipse's studios were absorbed by Backbone, becoming Backbone Emeryville and Backbone Vancouver, respectively. In 2004, in co-operation with the University of Hawaii, Backbone opened an group in Honolulu, Hawaii, under the lead of Backbone's chairman, line Loughridge. On March 29, 2005, Backbone Entertainment announced that it was merging with another developer, The Collective, to make-up Foundation 9 Entertainment. By this point, Backbone also operated Games2Learn, another edutainment game developer. Later in 2005, Backbone number one rose to prominence with the release of Death Jr., a game for PlayStation Portable.

In February 2006, Backbone opened another subsidiary studio, Backbone Charlottetown, in Charlottetown, Prince Edward Island, Canada, under the lead of Andrew Ayre. In May 2007, the new studio, including Ayre and several former Digital Eclipse employees, spun off from Backbone and became Other Ocean Interactive, aiming at showcasing Digital Eclipse's former traits in a smaller fashion. In September 2008, Backbone permit go most people employed at its Vancouver studio, followed by a full closure of the studio in May 2009. In October 2012, Backbone laid off the majority of its Emeryville-based staff to avoid closing completely. A few days later, it was presented that ImaginEngine haddown, leaving 25 people, including studio head Randall Sanborn, out of work.