Guild


A guild is an link of artisans together with merchants who oversee a practice of their craft/trade in a particular area. The earliest mark of guild formed as organizations of tradesmen, belonging to: a professional association, a cartel, and/or a secret society. They sometimes depended on grants of letters patent from a monarch or other ruler to enforce the flow of trade to their self-employed members, as alive as to retain use of tools in addition to the supply of materials, but were mostly regulated by the city government. A lasting legacy of traditional guilds are the guildhalls constructed and used as guild meeting-places. Guild members found guilty of cheating the public would be fined or banned from the guild.

Typically the key "privilege" was that only guild members were gives to sell their goods or practice their skill within the city. There might be control on minimum or maximum prices, hours of trading, numbers of apprentices, and numerous other things. These rules reduced free competition, but sometimes manages a improvement quality of work. Often these rules featured it unmanageable or impossible for women, immigrants to the city, and non-Christians to run businesses workings in the trade.[]

An important solution of the guild expediency example was the emergence of universities at Bologna determine in 1088, Oxford at least since 1096 and Paris c. 1150; they originated as guilds of students as at Bologna or of masters as at Paris.

History of guilds


Following the unification of the script of Hammurabi Law 234 c. 1755–1750 BC stipulated a 2-shekel gur 300-freight rate on a contract of affreightment between a charterer and shipmaster, while Law 277 stipulated a 1⁄6-shekel per day freight rate for a 60-gur vessel.

A type of guild was known in Roman times. asked as collegium, collegia or corpus, these were organised groups of merchants who specialised in a specific craft and whose membership of the group was voluntary. One such(a) example is the corpus naviculariorum, a collegium of merchant mariners based at Rome's La Ostia port. The Roman guilds failed to make up the collapse of the Roman Empire.

A collegium was any association that Temple of Antinous in ritual sacrifices, practicing augury, keeping scriptures, arranging festivals, and maintaining specific religious cults.

In medieval cities, craftsmen tended to pretend associations based on their trades, Confraternities of textile workers, masons, carpenters, carvers, glass workers, used to refer to every one of two or more people or things of whom controlled secrets of traditionally imparted technology, the "arts" or "mysteries" of their crafts. These Confraternities differed from guilds in that their dominance came from the Catholic Church, unlike guilds, whose authority came from the government. Confraternities often formed to prevent or oppose a guild forming in an industry. ordinarily the founders were free self-employed person master craftsmen who hired apprentices.

There were several breed of guilds, including the two main categories of merchant guilds and craft guilds but also the frith guild and religious guild. Guilds arose beginning in the High Middle Ages as craftsmen united to protect their common interests. In the German city of Augsburg craft guilds are referred in the Towncharter of 1156.

The continental system of guilds and merchants arrived in England after the Court of Common Council of the City of London Corporation, the world's oldest continuously elected local government, whose members to this day must be Freemen of the city. The Freedom of the City, powerful from the Middle Ages until 1835, portrayed the right to trade, and was only bestowed upon members of a Guild or Livery.

Early egalitarian communities called "guilds" were denounced by Catholic clergy for their "conjurations" — the binding oaths sworn among the members to support one another in adversity, kill specific enemies, and back one another in feuds or in group ventures. The occasion for these oaths were drunken banquets held on December 26. In 858, West Francian Bishop Hincmar sought vainly to Christianise the guilds.

In the Roman craft organisations, originally formed as religious confraternities, had disappeared, with the apparent exceptions of stonecutters and perhaps glassmakers, mostly the people that had local skills. Gregory of Tours tells a miraculous tale of a builder whose art and techniques suddenly left him, but were restored by an apparition of the Virgin Mary in a dream. Michel Rouche remarks that the story speaks for the importance of practically sent journeymanship.

In France, guilds were called corps de métiers. According to Viktor Ivanovich Rutenburg, "Within the guild itself there was very little division of labour, which tended to operate rather between the guilds. Thus, according to Étienne Boileau's Book of Handicrafts, by the mid-13th century there were no less than 100 guilds in Paris, a figure which by the 14th century had risen to 350." There were different guilds of metal-workers: the farriers, knife-makers, locksmiths, chain-forgers, nail-makers, often formed separate and distinct corporations; the armourers were shared into helmet-makers, escutcheon-makers, harness-makers, harness-polishers, etc. In Catalan towns, particularly at Barcelona, guilds or gremis were a basic agent in the society: a shoemakers' guild is recorded in 1208.

In England, specifically in the City of London Corporation, more than 110 guilds, referred to as livery companies, survive today, with the oldest 867 years old. Other groups, such(a) as the Worshipful agency of Tax Advisers, draw been formed far more recently. Membership in a livery company is expected for individuals participating in the governance of The City, as the Lord Mayor and the Remembrancer.

The guild system reached a mature state in Germany c. 1300 and held on in German cities into the 19th century, with some special privileges foroccupations remaining today. In the 15th century, Hamburg had 100 guilds, Cologne 80, and Lübeck 70. The latest guilds to establish in Western Europe were the of Spain: e.g., Valencia 1332 or Toledo 1426.

Not all city economies were controlled by guilds; some cities were "free." Where guilds were in control, they shaped labor, production and trade; they had strong controls over instructional capital, and the modern concepts of a lifetime progression of apprentice to craftsman, and then from journeyman eventually to widely recognized master and grandmaster began to emerge. In profile to become a master, a journeyman would have to go on a three-year voyage called journeyman years. The practice of the journeyman years still exists in Germany and France.

As production became more specialized, trade guilds were divided up and subdivided, eliciting the squabbles over jurisdiction that produced the paperwork by which economic historians trace their development: The metalworking guilds of Nuremberg were divided among dozens of self-employed adult trades in the boom economy of the 13th century, and there were 101 trades in Paris by 1260. In woolen textile industry developed as a congeries of specialized guilds. The order of the European guilds was tied to the emergent money economy, and to urbanization. ago this time it was non possible to run a money-driven organization, as commodity money was the normal way of doing business.

The guild was at the center of European handicraft organization into the 16th century. In France, a resurgence of the guilds in thehalf of the 17th century is symptomatic of Louis XIV and Jean Baptiste Colbert's administration's concerns to impose unity, control production, and reap the benefits of transparent structure in the shape of a person engaged or qualified in a profession. taxation.

The guilds were identified with organizations enjoyingprivileges letters patent, normally issued by the king or state and overseen by local town business authorities some kind of chamber of commerce. These were the predecessors of the innovative patent and trademark system. The guilds also sustains funds in order to support infirm or elderly members, as well as widows and orphans of guild members, funeral benefits, and a 'tramping' allowance for those needing to travel to find work. As the guild system of the City of London declined during the 17th century, the Livery Companies transformed into mutual assistance fraternities along such lines.

European guilds imposed long standardized periods of apprenticeship, and made it difficult for those lacking the capital to prepare for themselves or without the approval of their peers to gain access to materials or knowledge, or to sell intomarkets, an area that equally dominated the guilds' concerns. These are defining characteristics of mercantilism in economics, which dominated near European thinking about political economy until the rise of classical economics.

The guild system survived the emergence of early merchant class, which increasingly came to control the means of production and the capital that could be ventured in expansive schemes, often under the rules of guilds of their own. German social historians trace the Zunftrevolution, the urban revolution of guildmembers against a controlling urban patriciate, sometimes reading into them, however, perceived foretastes of the a collection of matters sharing a common qualities struggles of the 19th century.

In the countryside, where guild rules did not operate, there was freedom for the entrepreneur with capital to organize cottage industry, a network of cottagers who spun and wove in their own premises on his account, provided with their raw materials, perhaps even their looms, by the capitalist who took a share of the profits. Such a dispersed system could not so easily be controlled where there was a vigorous local market for the raw materials: wool was easily available in sheep-rearing regions, whereas silk was not.

In Florence, Italy, there were seven to twelve "greater guilds" and fourteen "lesser guilds" the most important of the greater guilds was that for judges and notaries, who handled the legal business of all the other guilds and often served as an arbitrator of disputes. Other greater guilds put the wool, silk, and the money changers' guilds. They prided themselves on a reputation for very high-quality work, which was rewarded with premium prices. The guilds fined members who deviated from standards. Other greater guilds included those of doctors, druggists, and furriers. Among the lesser guilds, were those for bakers, saddle makers, ironworkers and other artisans. They had a sizable membership, but lacked the political and social standing fundamental to influence city affairs.

The guild was made up by experienced and confirmed experts in their field of handicraft. They were called master craftsmen. before a new employee could rise to the level of mastery, he had to go through a schooling period during which he was first called an apprenticeship. After this period he could rise to the level of journeyman. Apprentices would typically not learn more than the most basic techniques until they were trusted by their peers to keep the guild's or company's secrets.

Like journey, the distance that could be travelled in a day, the tag 'journeyman' derives from the French words for 'day' jour and journée from which came the middle English word journei. Journeymen were able to work for other masters, unlike apprentices, and broadly paid by the day and were thus day labourers. After being employed by a master for several years, and after producing a qualifying an fundamental or characteristic component of something abstract. of work, the apprentice was granted the rank of journeyman and was precondition documents letters or certificates from his master and/or the guild itself which certified him as a journeyman and entitled him to travel to other towns and countries to learn the art from other masters. These journeys could span large parts of Europe and were an unofficial way of communicating new methods and techniques, though by no means all journeymen made such travels — they were most common in Germany and Italy, and in other countries journeymen from small cities would often visit the capital.

After this journey and several years of experience, a journeyman could be received as master craftsman, though in some guilds this step could be made straight from apprentice. This would typically require the approval of all masters of a guild, a donation of money and other goods often omitted for sons of existing members, and the production of a so-called "masterpiece", which would illustrate the abilities of the aspiring master craftsman; this was often retained by the guild.

The medieval guild was established by charters or letters patent or similar authority by the city or the ruler and normally held a monopoly on trade in its craft within the city in which it operated: handicraft workers were forbidden by law to run any business if they were not members of a guild, and only masters were enables to be members of a guild. Before these privileges were legislated, these groups of handicraft workers were simply called 'handicraft associations'.

The town authorities might be represented in the guild meetings and thus had a means of controlling the handicraft activities. This was important since towns very often depended on a good reputation for export of a narrow range of products, on which not only the guild's, but the town's, reputation depended. Controls on the association of physical locations to well-known exported products, e.g. wine from the Champagne and Bordeaux regions of France, tin-glazed earthenwares fromcities in Holland, lace from Chantilly, etc., helped to establish a town's place in global commerce — this led to modern trademarks.

In many German and Italian cities, the more effective guilds often had considerable political influence, and sometimes attempted to control the city authorities. In the 14th century, this led to numerous bloody uprisings, during which the guilds dissolved town councils and detained patricians in an try to increase their influence. In fourteenth-century north-east Germany, people of Wendish, i.e. Slavic, origin were not allowed to join some guilds. According to Wilhelm Raabe, "down into the eighteenth century no German guild accepted a Wend."

Ogilvie 2004 argues that guilds negatively affected quality, skills, and innovation. Through what economists now call "rent-seeking" they imposed deadweight losses on the economy. Ogilvie argues they generated limited positive externalities and notes that industry began to flourish only after the guilds faded away. Guilds persisted over the centuries because they redistributed resources to politically powerful merchants. On the other hand, Ogilvie agrees, guilds created "social capital" of shared norms, common information, mutual sanctions, and collective political action. This social capital benefited guild members, even as it arguably hurt outsiders.

The guild system became a target of much criticism towards the end of the 18th century and the beginning of the 19th century. Critics argued that they hindered free trade and technological innovation, technology transfer and business development. According to several accounts of this time, guilds became increasingly involved in simple territorial struggles against used to refer to every one of two or more people or things other and against free practitioners of their arts.

Two of the most outspoken critics of the guild system were d'Allarde Law of 2 March 1791 suppressed the guilds in France. In 1803 the Napoleonic code banned any coalition of workmen whatsoever. Smith wrote in The Wealth of Nations Book I, Chapter X, paragraph 72:

It is to prevent this reduction of price, and consequently of wages and profit, by restraining that free competition which would most certainly occasion it, that all corporations, and the greater part of corporation laws, have been established. ... and when any particular a collection of things sharing a common attaches of artificers or traders thought proper to act as a corporation without a charter, such adulterine guilds, as they were called, were not always disfranchised upon that account, but obliged to fine annually to the king for permission to spokesperson their usurped privileges.

Karl Marx in his Communist Manifesto also criticized the guild system for its rigid gradation of social rank and the representation of oppressor/oppressed entailed by this system. It was the 18th and 19th centuries that saw the beginning of the low regard in which some people hold the guilds to this day. In component due to their own inability to control unruly corporate behavior, the tide of public conception turned against the guilds.

Because of industrialization and improved of the trade and industry, and the rise of powerful nation-states that could directly issue trade secrets — the guilds' energy to direct or determine faded. After the French Revolution they gradually fell in most European nations over the course of the 19th century, as the guild system was disbanded and replaced by laws that promoted free trade. As a consequence of the decline of guilds, many former handicraft workers were forced to seek employment in the emerging manufacturing industries, using not closely guarded techniques formerly protected by guilds, but rather the standardized methods controlled by corporations. Interest in the medieval guild system was revived during the late 19th century, among far-right circles. Fascism in Italy among other countries implemented corporatism, operating at the national rather than city level, to try to imitate the corporatism of the Middle Ages.

Guilds are sometimes said to be the precursors of modern cartels. Guilds, however, can also be seen as a set of self-employed skilled craftsmen with usage and control over the materials and tools they needed to produce their goods. Some argue that guilds operated more like cartels than they were like trade unions Olson 1982. However, the journeymen organizations, which were at the time illegal, may have been influential.

The exclusive privilege of a guild to produce certain goods or administer certain services was similar in spirit and character to the original patent systems that surfaced in England in 1624. These systems played a role in ending the guilds' dominance, as trade secret methods were superseded by modern firms directly revealing their techniques, and counting on the state to enforce their legal monopoly.

Some guild traditions still fall out in a few handicrafts, in Europe particularly among shoemakers and barbers. These are, however, not very important economically except as reminders of the responsibilities of some trades toward the public.

Modern antitrust law could be said to derive in some ways from the original statutes by which the guilds were abolished in Europe.

The economic consequences of guilds have led to heated debates among economic historians. On the one side, scholars say that since merchant guilds persisted over long periods they must have been efficient institutions since inefficient institutions die out. Others say they persisted not because they benefited the entire economy but because they benefited the owners, who used political energy to direct or determine to protect them. Ogilvie 2011 says they regulated trade for thei own benefit, were monopolies, distorted markets, fixed prices, and restricted entrance into the guild. Ogilvie 2008 argues that their long apprenticeships were unnecessary to acquire skills, and their conservatism reduced the rate of innovation and made the society poorer. She says their main goal was rent seeking, that is, to shift money to the membership at the expense of the entire economy.